Clans can coordinate to hunt the most powerful dinosaurs on Raid Islands and create shared sprawling villages. The dangers of Durango: Wild Lands are best tackled with the help of friends, so many players may choose to form a clan and work together. There are plenty of biomes to explore, resources to acquire, and dinosaurs to tame. After a spacetime distortion tears the players from present-day Earth, they find themselves in this mysterious land. The goal is to pioneer this land and thrive in it. It is covered in vibrant, dynamic environments, and players will need to use their wits and resources to survive.
![durango wild lands brachio durango wild lands brachio](https://i.ytimg.com/vi/TF1wtmuZL8A/maxresdefault.jpg)
This sandbox MMO has players exploring a vast primal world, ruled by dinosaurs. Good enough.Nexon and What! Studio is proud to announce the worldwide release for Durango: Wild Lands, which is available on mobile devices. They were too generous with gameplay, maybe their monetisation model was not To make over $3 million in yourįirst month and to make not even half of that ever again speaks volumes for the I don’t agree with their decision to end the service, you can seeįrom the numbers why they have done so. Whatever this problem is, it means the developers are not making enough money to keep the service running. These numbers won’t give us those answers, instead, they only prove there is a problem. The fact the two numbers are indistinguishable shows that the game is not making enough money. The reason why I am making this comparison is that any other mobile/video game with microtransactions should have way more dollars than users. They have no reason too or maybe they aren’t playing enough to buy anything, who knows? Figure 3įigure 3 is a direct comparison between how much money has been made since launch versus how many people have downloaded. Of thousands of players a month, yet most of the players won’t spend a penny. If you look at the total downloads for Durango Wild Lands, it is just under the 10 million mark which is a significant milestone in my books.įairly unique problem for a mobile game to have. September alone had nearly 400,000 downloads, yet September was one of the
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Look at the download figures, you can’t help but scratch your head. To put it bluntly, it failed across the globe. This killed Durango and why the developers only allowed it to surviveįor three months globally before pulling the plug. Essentially, what this means is the game failed worldwide, except in South Korea. It shows how 75% of the games total revenue came from one country and no other country contributed even a tenth of that figure. This point is further emphasised by Figure 2.
![durango wild lands brachio durango wild lands brachio](https://www.mrguider.org/wp-content/uploads/2019/05/Durango-Wild-Lands-3.jpg)
If we made $3 million in our first month in just one country, then surely we will make at least double when we make it available globally. Let’s think about it from the developer’s point of view. We compared the two figures above, but we didn’t analyse what Makes this case interesting is how unsuccessful the global launch September saw less than $300,000 made, which is a drop of
![durango wild lands brachio durango wild lands brachio](https://i.ytimg.com/vi/I9iem809lbU/hqdefault.jpg)
Worse when you compare the June 2019 revenue figure with the September 2019 Compare this figure with the global launch in June 2019, which only made $1 million. This means it made nearly an entire third of the games lifetime revenue in February 2018. When Durango launched in just South Korea, it made $3.2 million in its very first month. But, how much Durango made a month should It’s safe to assume the development of Durango did not cost $10 million, and IĪm sure it wasn’t close to half. The costs or how much they made a month over two years. TheĪnswer to this question is actually a little misleading because we don’t know Launch in 2018, Durango Wild Lands has made just over 10.4 million dollars. Which coincidentally brings me to my next point, how much money hasĭurango made? How Much Money Has Durango Made in its Lifetime? Since the game was in a beta stage for two years before it started to make any You can tell that the costs of Durango must have been high.